@startuml
sprite $assistant [48x48/16] {
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000000AFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA000000
0000001EFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFE1000000
00000001AFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA10000000
0000000000000000008FFFFFFFFFF8000000000000000000
00000000000000000008FFFFFFFF80000000000000000000
000000000000000000008FFFFFF800000000000000000000
0000000000000000000008FFFF8000000000000000000000
00000000000000000000008FF80000000000000000000000
000000000000000000000008800000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define MATERIAL_ASSISTANT(_alias) ENTITY(rectangle,black,assistant,_alias,MATERIAL ASSISTANT)
!define MATERIAL_ASSISTANT(_alias, _label) ENTITY(rectangle,black,assistant,_label, _alias,MATERIAL ASSISTANT)
!define MATERIAL_ASSISTANT(_alias, _label, _shape) ENTITY(_shape,black,assistant,_label, _alias,MATERIAL ASSISTANT)
!define MATERIAL_ASSISTANT(_alias, _label, _shape, _color) ENTITY(_shape,_color,assistant,_label, _alias,MATERIAL ASSISTANT)
skinparam folderBackgroundColor<<MATERIAL ASSISTANT>> White
@enduml